Stateless Communication ============================== .. panels:: :container: container-fluid p-4 bg-light :column: col-lg-12 .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow **What is Stateless Communication?** Stateless communication means each data packet is sent independently without establishing or maintaining a session or connection state. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow **Why is Stateless Communication useful?** It reduces overhead and latency by not requiring connection setup or teardown, making it ideal for quick, simple data exchanges. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow **How does Stateless Communication work?** Each packet contains all the necessary information for delivery, so the sender and receiver do not need to remember previous packets. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow **Where is Stateless Communication used?** Common in protocols like UDP, used in DNS queries, streaming media, and online gaming where speed is prioritized over reliability. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow **Which OSI layer does Stateless Communication belong to?** Stateless communication occurs at the **Transport Layer (Layer 4)** for protocols like UDP. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow **Is Stateless Communication Windows specific?** No, stateless communication is a protocol design concept implemented across all major operating systems. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow **Is Stateless Communication Linux specific?** No, it is universally supported and not dependent on any specific operating system. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow **Which Transport Protocol uses Stateless Communication?** **UDP (User Datagram Protocol)** is the primary transport protocol that employs stateless communication. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow **Is Stateless Communication used in client-server models?** Yes, stateless communication can be used in client-server models where each request is independent and no session state is maintained. .. panels:: :container: container pb-4 :column: col-lg-12 p-2 :card: shadow Topics in this section, * :ref:`Learnings in this section ` * :ref:`Terminology ` * :ref:`Version Info ` * :ref:`Stateless Communication Basic Setup on Ubuntu using IPv4 ` * :ref:`UDP Feature : Stateless Communication ` * :ref:`Reference links ` .. _Stateless_Communication_step1: .. tab-set:: .. tab-item:: Learnings in this section * In this section, you are going to learn .. _Stateless_Communication_step2: .. tab-set:: .. tab-item:: Terminology * Terminology .. _Stateless_Communication_step3: .. tab-set:: .. tab-item:: Version Info * Version Info .. _Stateless_Communication_step18: .. tab-set:: .. tab-item:: Stateless Communication Basic Setup on Ubuntu using IPv4 * setup .. _Stateless_Communication_step4: .. tab-set:: .. tab-item:: UDP Feature : Stateless Communication **Stateless Communication - Testcases** .. csv-table:: :file: ./UDP_Feature9_Port_Numbers_Test_Cases.csv :widths: 10,10,30,20 :header-rows: 1 .. _Stateless_Communication_step17: .. tab-set:: .. tab-item:: Reference links * Reference links